That mix is, imho, brillantly done, even if each part taken separately is relatively flawed or simple, they perfectly fit together. It's not a rpg, it only has rpg elements, the main inspiration is from grand strategy games, and while that part isn't exactly as insanely elaborate as a Europa Universalis or a Crusader King, the strength of SR is that it has a bit of everthing at the same time: an intricate story with so many branches that you feel your choice actually matter (it seems you don't like having several branches, your opinion), a grand strategy game, some rpg elements, and a fantastic parody of the most popular historical period in Japan: the Sengoku Jidai (seriously if you like history you appreciate the references and what they "did" to the historical characters). Nothing happening here is important, outsideĬlick to expand.People consider it's the best game because in a lot of aspects it is. Without spoiler, the game has literally one relation to the rest of the story, the rest is completely irrelevant. And ofc, a completely busted balance, hello Omachi. The fact you can lose because Rance or Kentarou are out of move, and thus automatically removed is stupid. The facts you are insanely limited in move in dungeons or boss fights as well is completely non-sensical. And you have to do it before some arbitrary time limit kick in, because why not, after all, everyone know that army battle is about pushing a bar before a time limit kicks in, right? The limited move here, I could have lived with, if we hadn't the other two mechanics. Because your objective is pushing this shitty bar at the top by any mean available, and destroying the enemy is only one of them. It's insane that for a game about army battle, destroying the enemy army is actually not an objective, but a mean. The army battle has three mechanics which just don't belong, the time limit, the group limited amount of move, and the bar at the top. Needing to be done at least 5 times (if you don't miss ANYTHING on any route), which is a gigantic time sink for nothing. You don't do a game about collecting scenes and following a story by putting a time limit on stuff. Time limited (which is something completely retarded in a RPG). Rance 7 is probably the worst of the new generation (6 and above), because it's plagued by issues on multiple levels, it's insane. I honestly can't understand for the life of me why people do seriously believe that. I keep seeing people saying Rance 7 is THE best.
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